The cell size of the grid (in display pixels). Smaller values result in more precise aura calculations but can be much slower. Note that decreasing the value also increses the memory requirements which can be significant if the number of auras is large.
Defines the default colors that are applied to auras for whom there are no specific style settings
defined in the
If this is set to an empty array, only auras explicitly defined in
style will be displayed.
Default style which applies to all auras. Specific aura styles will override the defaults.
The draw limit (0..1) which cells will be considered to belong to the aura.
Larger values result in smaller auras. The cells under the center of the node usually have values close to 1, while the edges have values close to 0.
Specifies if the node auras are enabled.
The multiplier for the node radius that defines the total area of the aura the node emanates.
Note that this defines the size of the aura before the
drawLimit value is applied to reduce the size
of the aura.
Specifies if the auras can be drawn overlapped or if every cell can only belong to a single aura.